Thief (2014 video game)


Thief (2014 video game)

Thief is a stealth online game developed by Eidos Montréal and printed by Sq. Enix. It’s the fourth installment within the Thief collection and a reboot of the franchise. The sport was launched for Microsoft Home windows, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One on February 25, 2014.

The sport follows the story of Garrett, a grasp thief who should navigate a darkish and harmful metropolis to retrieve 4 historical artifacts referred to as the Keeper Stones. Garrett possesses a wide range of talents that permit him to sneak by way of shadows, scale partitions, and choose locks. The sport incorporates a branching narrative system that enables gamers to make selections that have an effect on the story and ending.

Thief acquired blended opinions from critics. Some praised the sport’s stealth gameplay and ambiance, whereas others criticized its linear stage design and repetitive missions.

Thief (2014 online game)

Thief is a stealth online game developed by Eidos Montréal and printed by Sq. Enix. It’s the fourth installment within the Thief collection and a reboot of the franchise.

  • First-person perspective
  • Stealth gameplay
  • Darkish and atmospheric setting
  • Branching narrative system
  • Number of talents
  • 4 historical artifacts
  • Linear stage design
  • Combined opinions
  • Repetitive missions
  • February 25, 2014 launch date

Thief acquired blended opinions from critics. Some praised the sport’s stealth gameplay and ambiance, whereas others criticized its linear stage design and repetitive missions.

First-person perspective

Thief is performed from a first-person perspective, placing gamers within the footwear of Garrett, the grasp thief. This attitude permits gamers to expertise the sport world by way of Garrett’s eyes, making a extra immersive and private expertise.

The primary-person perspective additionally enhances the sport’s stealth gameplay. Gamers should rigorously observe their environment and use shadows and canopy to keep away from detection. The sport’s stage design is tailor-made to the first-person perspective, with loads of nooks and crannies to cover in and a number of paths to take.

As well as, the first-person perspective helps to create a way of ambiance and pressure. The sport’s darkish and gritty environments are rendered in gorgeous element, and the participant’s restricted discipline of view creates a way of claustrophobia and paranoia.

Total, the first-person perspective is an integral a part of Thief’s gameplay and ambiance. It permits gamers to expertise the sport world by way of Garrett’s eyes and enhances the sport’s stealth and immersion.

Thief’s first-person perspective has been praised by critics for its immersion and realism. Nonetheless, some critics have additionally famous that the attitude may be limiting at occasions, particularly in tight areas or throughout fight.

Stealth gameplay

Thief is a stealth recreation at its core. Gamers should use stealth and crafty to navigate the sport’s ranges, avoiding detection by guards and different enemies. Garrett possesses a wide range of talents that assist him to stay undetected, similar to the flexibility to maneuver silently, climb partitions, and choose locks.

The sport’s stage design is tailor-made to stealth gameplay. Ranges are full of shadows and canopy, and there are a number of paths to take to succeed in your targets. Gamers should rigorously observe their environment and plan their actions accordingly.

As well as, the sport’s AI is designed to be difficult however honest. Guards have real looking patrol patterns and can examine suspicious noises. Gamers have to be cautious to not make an excessive amount of noise or go away any proof behind.

Total, Thief’s stealth gameplay is well-designed and difficult. Gamers should use all of their abilities and crafty to keep away from detection and full their targets.

Thief’s stealth gameplay has been praised by critics for its realism and problem. Nonetheless, some critics have additionally famous that the sport’s stealth mechanics may be unforgiving at occasions, and that gamers might have to resort to trial and error to finish a number of the recreation’s tougher sections.

Darkish and atmospheric setting

Thief is ready in a darkish and atmospheric world. The sport’s ranges are full of shadows and dirt, and the air is thick with pressure.

  • Sensible graphics

    Thief’s graphics are extremely real looking, and the sport’s world is rendered in gorgeous element. The sport’s use of sunshine and shadow creates a way of ambiance and immersion that’s unmatched by different stealth video games.

  • Immersive sound design

    Thief’s sound design can also be top-notch. The sport’s soundscape is full of ambient noises and refined cues that assist to create a way of realism and immersion. The sport’s voice appearing can also be wonderful, and the characters are dropped at life by a proficient solid of actors.

  • Distinctive artwork type

    Thief’s artwork type is distinctive and memorable. The sport’s world is a novel mix of medieval and steampunk components, and the sport’s characters are visually placing. Thief’s artwork type is a serious a part of what units the sport aside from different stealth video games.

  • Compelling story

    Thief’s story is darkish and compelling. The sport follows Garrett as he investigates a mysterious group referred to as the Keepers. The story is filled with twists and turns, and it’ll hold gamers guessing till the very finish.

Total, Thief’s darkish and atmospheric setting is without doubt one of the recreation’s strongest factors. The sport’s graphics, sound design, artwork type, and story all come collectively to create a really immersive and unforgettable expertise.

Branching narrative system

Thief incorporates a branching narrative system that enables gamers to make selections that have an effect on the story and ending. These selections may be small, similar to selecting to spare or kill an enemy, or they are often bigger, similar to selecting to affix one faction over one other.

  • A number of endings

    The alternatives you make all through the sport will result in certainly one of a number of doable endings. There are not any “good” or “unhealthy” endings, and the most effective ending for you’ll rely by yourself private preferences.

  • Replayability

    The branching narrative system provides Thief a excessive diploma of replayability. You’ll be able to play by way of the sport a number of occasions and make totally different selections every time to see how they have an effect on the story and ending.

  • Participant company

    The branching narrative system provides gamers a way of company and management over the story. Your selections matter, and they’ll form the way in which the story unfolds.

  • Immersion

    The branching narrative system helps to immerse gamers within the recreation world. You’re feeling like you’re really making a distinction within the story, and your selections have actual penalties.

Total, Thief’s branching narrative system is a welcome addition to the sport. It provides gamers extra management over the story and ending, and it encourages a number of playthroughs. The branching narrative system is without doubt one of the issues that makes Thief a really distinctive and memorable expertise.

Number of talents

Garrett possesses a wide range of talents that assist him to navigate the sport world and full his targets. These talents embody:

Stealth: Garrett can transfer silently, crouch, and conceal in shadows to keep away from detection. He can even use a wide range of instruments and devices to distract enemies and create diversions.

Agility: Garrett is a talented climber and might scale partitions and leap over obstacles. He can even use a grappling hook to succeed in excessive locations and cross gaps.

Lockpicking: Garrett is a grasp lockpicker and might open most locks with ease. He can even use lockpicks to disable traps and safety methods.

Pickpocketing: Garrett can pickpocket enemies to steal their valuables. He can even use pickpocketing to plant proof and body others.

Along with these core talents, Garrett can even study new talents by discovering and studying ability books. These talents can provide Garrett new methods to work together with the setting and full targets.

The number of talents that Garrett possesses provides gamers a variety of freedom and selection in how they method the sport. Gamers can select to give attention to stealth, agility, lockpicking, or pickpocketing, or they’ll combine and match talents to create their very own distinctive playstyle.

4 historical artifacts

The story of Thief revolves round 4 historical artifacts referred to as the Keeper Stones. These stones are mentioned to own nice energy, and they’re wanted by each good and evil forces.

The 4 Keeper Stones are:

  • The Stone of Listening to: This stone permits its consumer to listen to the ideas of others.
  • The Stone of Sight: This stone permits its consumer to see by way of partitions and different objects.
  • The Stone of Contact: This stone permits its consumer to really feel the feelings of others.
  • The Stone of Time: This stone permits its consumer to decelerate or pace up time.

Garrett is employed to steal the Keeper Stones by a mysterious consumer. Nonetheless, as Garrett investigates the stones, he learns that they’re extra harmful than he thought. The stones are mentioned to be cursed, they usually can drive their customers mad.

The 4 historical artifacts play a central function in Thief’s story. They’re the objects of Garrett’s quest, and they’re the supply of the sport’s battle. The artifacts are additionally a supply of thriller and intrigue, they usually add a layer of depth to the sport’s world.

Linear stage design

Thief’s stage design is linear, which means that gamers are guided by way of the sport’s ranges in a selected order. That is in distinction to open-world video games, which give gamers extra freedom to discover the sport world and full targets in any order.

  • Concentrate on stealth

    Thief’s linear stage design helps to focus the sport on stealth gameplay. By guiding gamers by way of the sport’s ranges in a selected order, the builders are capable of create extra managed and difficult stealth encounters.

  • Storytelling

    The linear stage design additionally helps to inform the sport’s story. By controlling the order by which gamers expertise the sport’s ranges, the builders are capable of create a extra cohesive and impactful narrative.

  • Visible storytelling

    The linear stage design additionally permits the builders to make use of visible storytelling to information gamers by way of the sport world. By rigorously putting objects and landmarks within the recreation’s ranges, the builders can create a way of ambiance and immersion that may be troublesome to attain in an open-world recreation.

  • Restricted replayability

    One draw back of Thief’s linear stage design is that it limits the sport’s replayability. As soon as gamers have accomplished the sport as soon as, they may know the format of the degrees and the situation of the targets. This may make subsequent playthroughs much less difficult and fewer rewarding.

Total, Thief’s linear stage design has each benefits and downsides. The linear stage design helps to focus the sport on stealth gameplay and storytelling, nevertheless it additionally limits the sport’s replayability.

Combined opinions

Thief acquired blended opinions from critics. Some praised the sport’s stealth gameplay, ambiance, and story, whereas others criticized its linear stage design, repetitive missions, and technical points.

One of many principal criticisms of Thief was its linear stage design. Some critics felt that the sport’s ranges had been too slim and restrictive, and that they restricted the participant’s freedom to discover and experiment. Others felt that the linear stage design made the sport really feel extra like a standard motion recreation than a stealth recreation.

One other criticism of Thief was its repetitive missions. Most of the recreation’s missions contain sneaking right into a constructing, stealing an object, after which escaping. Whereas these missions may be gratifying at first, they’ll turn out to be repetitive after some time. Some critics additionally felt that the sport’s targets had been too simplistic, and that they didn’t provide sufficient selection.

Lastly, some critics additionally skilled technical points with Thief. These points included body charge drops, crashes, and bugs. Whereas these points weren’t widespread, they did have an effect on some gamers’ enjoyment of the sport.

Regardless of these criticisms, Thief additionally acquired reward from many critics. Many praised the sport’s stealth gameplay, ambiance, and story. Some critics additionally praised the sport’s graphics and sound design.

Repetitive missions

One of many principal criticisms of Thief is its repetitive missions. Most of the recreation’s missions contain sneaking right into a constructing, stealing an object, after which escaping. Whereas these missions may be gratifying at first, they’ll turn out to be repetitive after some time.

There are a number of explanation why Thief’s missions can really feel repetitive. First, the targets are sometimes very related. In most missions, the participant is tasked with stealing a selected object from a closely guarded location. This may result in a sense of monotony, because the participant is actually doing the identical factor again and again.

Second, the extent design can even contribute to the sensation of repetitiveness. Most of the recreation’s ranges are fairly linear, and there’s usually just one method to full a mission. This may restrict the participant’s freedom to experiment and discover new methods to method the targets.

Lastly, the shortage of selection in enemy sorts can even make the missions really feel repetitive. The participant will usually face the identical varieties of enemies again and again, which may make the fight encounters really feel stale.

Regardless of these criticisms, Thief’s missions can nonetheless be gratifying. The stealth gameplay is well-designed and difficult, and the sport’s ambiance and story assist to maintain the participant engaged. Nonetheless, gamers who’re on the lookout for a recreation with a variety of selection in its missions could also be upset with Thief.

February 25, 2014 launch date

Thief was launched on February 25, 2014 for Microsoft Home windows, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. The sport was developed by Eidos Montréal and printed by Sq. Enix.

Thief was initially scheduled to be launched in late 2013, however was delayed a number of occasions. The sport’s delay was because of a variety of elements, together with the necessity for added improvement time and the need to keep away from releasing the sport through the busy vacation season.

Regardless of the delay, Thief was launched to typically constructive opinions from critics. The sport’s stealth gameplay, ambiance, and story had been praised by many critics, though some criticized the sport’s linear stage design and repetitive missions.

Thief was a industrial success, promoting over 1 million copies worldwide in its first week of launch. The sport was additionally nominated for a number of awards, together with Sport of the Yr on the 2014 Golden Joystick Awards.

FAQ

Listed below are some steadily requested questions on Thief (2014 online game):

Query 1: What’s Thief?
Thief is a stealth online game developed by Eidos Montréal and printed by Sq. Enix. It’s the fourth installment within the Thief collection and a reboot of the franchise.

Query 2: When was Thief launched?
Thief was launched on February 25, 2014 for Microsoft Home windows, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One.

Query 3: What are the primary options of Thief?
Thief options first-person stealth gameplay, a darkish and atmospheric setting, a branching narrative system, and a wide range of talents that gamers can use to navigate the sport world and full targets.

Query 4: What’s the story of Thief?
Thief follows the story of Garrett, a grasp thief who should navigate a darkish and harmful metropolis to retrieve 4 historical artifacts referred to as the Keeper Stones.

Query 5: What are the alternative ways to play Thief?
Thief may be performed in a wide range of methods, relying on the participant’s most well-liked type. Gamers can select to give attention to stealth, agility, lockpicking, or pickpocketing, or they’ll combine and match talents to create their very own distinctive playstyle.

Query 6: What are the totally different issue ranges in Thief?
Thief options three issue ranges: Simple, Regular, and Exhausting. The issue stage impacts the conduct of the AI, the variety of enemies, and the quantity of harm that the participant takes.

Query 7: What are the totally different recreation modes in Thief?
Thief incorporates a single-player marketing campaign and a multiplayer mode. The multiplayer mode permits gamers to compete towards one another in a wide range of stealth-based recreation modes.

These are only a few of the steadily requested questions on Thief. For extra data, please go to the sport’s official web site.

Now that you recognize extra about Thief, listed here are a number of suggestions that will help you get began:

Ideas

Listed below are a number of suggestions that will help you get began in Thief:

Tip 1: Use stealth to your benefit. Thief is a stealth recreation, so you will need to use stealth to your benefit. Keep away from making noise, keep out of sight, and use the shadows to your benefit.

Tip 2: Take your time and discover. Thief is a big recreation with many secrets and techniques to find. Take your time to discover the sport world and discover all the hidden loot and secrets and techniques.

Tip 3: Experiment with totally different talents. Thief provides you a wide range of talents to make use of. Experiment with totally different talents to seek out those that work finest on your playstyle.

Tip 4: Do not be afraid to fail. Thief is a difficult recreation. Do not be afraid to fail and study out of your errors.

These are only a few suggestions that will help you get began in Thief. With just a little apply, you’ll grasp the sport’s stealth gameplay and turn out to be a grasp thief.

Now that you’ve some suggestions that will help you get began, it is time to dive into the world of Thief and expertise the sport for your self.

Conclusion

Thief is a well-crafted stealth recreation that provides a difficult and rewarding expertise for gamers of all ability ranges. The sport’s darkish and atmospheric setting, branching narrative system, and number of talents make it a novel and memorable expertise. Total, Thief is a must-play for followers of stealth video games and a worthy addition to the collection. The sport’s strengths far outweigh its weaknesses, and it’s certain to please even essentially the most discerning players. So what are you ready for? Decide up Thief at the moment and expertise the fun of being a grasp thief.

Leave a Comment